However, note that the only advantage it has over doing b or f is that it keeps you in place (and maybe using a taunt mid-match can give you a psychological advantage?), but it doesn’t seem to be anything game-breaking.As Heihachi Mishima’s pet, Kuma joins his master into the Tekken Force. Combined with the fact that it can be canceled frame 1 with anything (attack, block, dash, etc.) it can be helpful for re-aligning yourself with the opponent after they sidestep. Kuma’s taunt tracks during the entire duration (i.e. If the opponent presses down do avoid HBS d/f+2, HBS d/f+1,1 will launch them HBS d/f+1,1 if they don’t press down, you get a 3 hit combo. On CH it leads to a guaranteed HBS d/f+2 (doesn’t launch if the opponent holds down) Turns you into Facing Up Feet Away position Notably Crushes some mids and very little lows. Relatively safe if you hit from a far.ĭo be careful, leaves you on axis if u just do FC+1. Power crush mid (Power Crush starts frame 8). Good frame data but doesn’t have great range. Extremely good range (slightly less than b,f+2), works great as a whiff punisher. Extremely good range, works great as a whiff punisher.
KUMA TEKKEN 4 WINDOWS
♧A list of 10 frame windows in other characters’ move list would be appreciated) Especially helpful because it’s basically a i10 CH launcher. Launcher the whole string is guaranteed on CH (though you can’t hit confirm it). While laying down, the only way to do the forward roll is from Facing Down Feet Away (that was a joke pls dont kill me) STANCE TRANSITIONS Q: What does HBS, BTP, and BHS stand for?īTP = bear twin pistons (d/f+2,1) (aka Kuma Musou in the command list)īHS = bear hellsweep (d/b+4) (aka Spinning Kuma in the command list)Ī: Many things! To crush highs, to apply 50/50 mixups, to apply pressure (especially at the wall), and to fish for a CH HBS d+1+2 combo, if you really want to. Though sidestep option are limited because of them wide hips He can play bait/whiff punish without having to rely on risky options to win. They have different intros/win/Rage Art animations, but no differences in gameplay.Ī: Going by the definition that gimmicks are high-risk moves that won’t work if the opponent knows about it, then no, Kuma is NOT a gimmicky character. Cuteness levels and Badass levels may differ. Q: What’s the difference between Kuma and Panda?Ī: They have the exact move list and exact frame data. playing risky) but this isn’t necessary for him. He’s also usually described with a Party playstyle (i.e. It’s agreed that Kuma isn’t the worst character in the game, however, being above Gigas and Lucky 7nĪ: Bait and whiff punish. FAQĪ: While Kuma isn’t great (lacking tools in some areas, etc.), he’s definitely viable and should be able to compete against every character in the game (except maybe Akuma?). We agreed that Ludi would take over it since Pixel’s focus has shifted away from Tekken. Though he struggles against pressure, has a bad sidestep, and doesn’t have many tools against SSR, he’s a fun, underrated character with more tools than people realize.ĭisclaimer: Huge Credits Toward PixelBug. Kuma (and Panda), while (arguably) nerfed in Tekken 7, is still a very capable character with arguably the best whiff punishers in the game, great wall damage, and threatening oki traps. 7.1 Punishing Slides and Similar Moves with Bears.Black Desert Online BDO Dark Knight Guide 2021.
KUMA TEKKEN 4 HOW TO
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